However, the team wasn’t sure how to go about it, leading to the FPS reapproach.Īn interesting aspect to mention from this early version of Gun Godz was that the player would constantly be pursued by the police on the way to the end of the level. According to a post-mortem for the game, Gun Godz was originally envisioned as a top-down roguelike shooter. While the final result ended up being something like a Wolfenstein 3D-like with fresh aesthetics and sensibilities, it wasn’t always the case. In 2012, Vlambeer made Gun Godz, a pixelated first-person shooter with a fascination for aggression, releasing as a free game in support of Venus Patrol. Wasteland Kings was a top-down roguelike shooter, though it wasn’t the first time Vlambeer toyed around with the idea of one. Among these words were “nuclear” and “endless” – two words that were appropriate to describe Vlambeer’s offering, Wasteland Kings. The jam ruled that the games should be based on some keywords a bunch that people had voted on. Having previously made Super Crate Box and Radical Fishing, the studio became known for punchy, arcade-like gameplay. Vlambeer is a two-person studio, consisting of Rami Ismail and Jan Willen Nijman the company also gets the aid of freelancers, most commonly that of artist Paul Veer and music man Jukio Kallio (who at the time produced under “Kozelik” but now goes by “Kuabee”). One of the participating developers in the 2013 jam was Vlambeer. It was an event where Mojang and other developers participate in a game jam to produce games that would then be sold in a bundle for charity. In 20, then-independent Mojang had partnered with Humble Bundle to hold the Mojam. Mojang is of course mostly known as the developer studio for Minecraft, now a first-party studio for Microsoft. The story of Nuclear Throne‘s fruition starts not with the developers that made it, but with Mojang. Also I have almost 300 hours into this game, ahead of Binding of Isaac and before Clicker Heroes (the finest clicking game of our generation), so I’m kind of invested in doing this anyway. Seeing as most of the articles on this blog are sort of reviews, it’d be nice to have some variety, so I decided I should do that. I asked him if he wanted to see anything on this site and he suggested that I should write an article on how Nuclear Throne came to be. 'Campfire' original composition by Eirik Suhrke 'Y.V.So first off, big thanks to my pal Alwyn, who decided to help out with this blog. Thanks for Doseone, Eirik Suhrke, Disasterpeace, Danny B, Daniel Hagström and Joonas Turner for joining on secret level tracks Made throughout the development of the game over 2+ years. Music by Jukio Kallio.Ģx LP Gatefold Jacket featuring artwork by Justin Chan Die Cut Jacket with printed inner sleeve that 'fills' the canister 1 colored nuclear sludge disc + 1 character picture disc Disc 1: Custom Colored Nuclear Sludge Vinyl Disc 2: Custom Character Art Picture DiscĪll songs composed, recorded and mixed by Jukio Kallio Mastered in E-Studio, Helsinki by Petri Majuri Go through the rough world of Fish, Eyes, Crystal and other mutants with this 35 (+13) track journey of music. All these things and more you could do if only you were good at this game. Fight your way through the wastelands with powerful weaponry, collecting radiation to mutate some new limbs and abilities. Not 'the final hope of humanity' post-apocalyptic, but 'humanity is extinct and mutants and monsters now roam the world' post-apocalyptic. Nuclear Throne is a post-apocalyptic roguelike-like top-down shooter.
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